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C TierCommon

Driven

A C-tier Common trait with 1.10x damage, 1.15x defense, and 5% CDR. The tiny CDR bonus helps slightly but this trait is placeholder until better options are available.

Stat Multipliers

Damage Multiplier

Multiplies all damage output by this factor.

1.10x

Defense Multiplier

Multiplies effective defense by this factor.

1.15x

Cooldown Reduction

Reduces all ability cooldowns by this percentage.

5%

Stat Impact Analysis

With a 1.10x damage multiplier, Driven effectively amplifies all your outgoing damage — including basic attacks, devil fruit moves, and sword skills — by that factor. Compared to a Common trait (roughly 1.10x), this translates to a significant DPS advantage in both PvP and PvE scenarios. Higher multipliers matter most against tanky opponents or bosses with large HP pools.

The 1.15x defense multiplier scales your total defense stat, directly reducing incoming damage per hit. In sustained fights and boss encounters, this translates to substantially more time alive — enabling more damage rotations and reducing potion consumption during grinding sessions.

A 5% cooldown reduction means your abilities come back faster after each use. For move-heavy builds (devil fruits or multi-skill sword styles), this directly increases your sustained DPS by allowing more casts per minute — especially impactful on moves with 8–15 second cooldowns.

Who Should Use This Trait

Attack-Focused Players

The 1.10x damage multiplier makes Driven ideal for players who prioritize maximizing burst damage — whether farming bosses, competing in PvP, or clearing end-game content quickly.

Tank / Survival Players

With 1.15x defense scaling, Driven is well-suited for players who want to stay alive in prolonged fights — great for boss grinding, group play support roles, and defensive melee builds.

Skill-Centric Players

The 5% cooldown reduction benefits any build that relies on frequent ability usage — devil fruit users, sword skill spammers, and ability-heavy combo players all gain significantly more output per fight.

Rarity Context: Common

Driven is accessible to new and early-game players. While better traits exist, it provides a reliable foundation for your build before you start rerolling.

Pros & Cons

Pros

  • 5% CDR — small bonus

Cons

  • Very weak multipliers
  • Replace ASAP

Tags

low-tierstarter

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At a Glance

Quick Overview

Driven

C Tier
Common
💎

Rarity

Common

A C-tier Common trait with 1.10x damage, 1.15x defense, and 5% CDR. The tiny CDR...

Tier Position

Ranked #20 of 25 in Traits

S+
1
S
4
A
5
B
5
C
7
D
3

Driven is in C Tier

Pros & Cons — Driven

Pros

  • 5% CDR — small bonus

Cons

  • Very weak multipliers
  • Replace ASAP

Patch History

No patch history found for Driven.

Recommended Builds

Builds that work well with the Driven trait:

How to Get Driven

Trait Reroll at Trait NPC. Common rarity.

Trait Reroll

Visit the Trait NPC in the Japanese building on Sailor Island. Each reroll costs in-game currency and gives a random trait.

Rarity: Common

Very common — likely your starting trait or first few rerolls.

Comparison with Similar Traits

Other Common traits in the same tier bracket — useful for deciding whether to keep rerolling.

TraitTierDMGDEFCDR
Driven (current)C1.10x1.15x5%
BreakerC1.30x1.55x0%
SharpenedC1.35x1.10x0%
ViciousC1.25x1.15x5%
PredatorC1.30x1.15x0%

Trait Synergies

Best Pairings & Synergies

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Driven — Info

Tier
C
Rarity
Common
Damage
1.10x
Defense
1.15x
CDR
5%
Last Updated
2026-03-27