Driven
A C-tier Common trait with 1.10x damage, 1.15x defense, and 5% CDR. The tiny CDR bonus helps slightly but this trait is placeholder until better options are available.
Stat Multipliers
Damage Multiplier
Multiplies all damage output by this factor.
Defense Multiplier
Multiplies effective defense by this factor.
Cooldown Reduction
Reduces all ability cooldowns by this percentage.
Stat Impact Analysis
With a 1.10x damage multiplier, Driven effectively amplifies all your outgoing damage — including basic attacks, devil fruit moves, and sword skills — by that factor. Compared to a Common trait (roughly 1.10x), this translates to a significant DPS advantage in both PvP and PvE scenarios. Higher multipliers matter most against tanky opponents or bosses with large HP pools.
The 1.15x defense multiplier scales your total defense stat, directly reducing incoming damage per hit. In sustained fights and boss encounters, this translates to substantially more time alive — enabling more damage rotations and reducing potion consumption during grinding sessions.
A 5% cooldown reduction means your abilities come back faster after each use. For move-heavy builds (devil fruits or multi-skill sword styles), this directly increases your sustained DPS by allowing more casts per minute — especially impactful on moves with 8–15 second cooldowns.
Who Should Use This Trait
Attack-Focused Players
The 1.10x damage multiplier makes Driven ideal for players who prioritize maximizing burst damage — whether farming bosses, competing in PvP, or clearing end-game content quickly.
Tank / Survival Players
With 1.15x defense scaling, Driven is well-suited for players who want to stay alive in prolonged fights — great for boss grinding, group play support roles, and defensive melee builds.
Skill-Centric Players
The 5% cooldown reduction benefits any build that relies on frequent ability usage — devil fruit users, sword skill spammers, and ability-heavy combo players all gain significantly more output per fight.
Rarity Context: Common
Driven is accessible to new and early-game players. While better traits exist, it provides a reliable foundation for your build before you start rerolling.
Pros & Cons
Pros
- 5% CDR — small bonus
Cons
- Very weak multipliers
- Replace ASAP
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At a Glance
Quick Overview
Driven
C TierRarity
Common
A C-tier Common trait with 1.10x damage, 1.15x defense, and 5% CDR. The tiny CDR...
Tier Position
Ranked #20 of 25 in Traits
Driven is in C Tier
Pros & Cons — Driven
✓ Pros
- 5% CDR — small bonus
✗ Cons
- Very weak multipliers
- Replace ASAP
Recommended Builds
Builds that work well with the Driven trait:
How to Get Driven
Trait Reroll at Trait NPC. Common rarity.
Trait Reroll
Visit the Trait NPC in the Japanese building on Sailor Island. Each reroll costs in-game currency and gives a random trait.
Rarity: Common
Very common — likely your starting trait or first few rerolls.
Comparison with Similar Traits
Other Common traits in the same tier bracket — useful for deciding whether to keep rerolling.
Trait Synergies
Best Pairings & Synergies
Best Fruits to Pair
Best Races to Pair
Related Content
View Driven on Traits Tier List
See where Driven ranks among all traits.
All Traits Database
Browse all traits with stats and rarities.
Clans Wiki
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Devil Fruits Wiki
Find the best fruit to complement your trait build.
Swords Wiki
Browse swords to optimize your damage output.
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Driven — Info
- Tier
- C
- Rarity
- Common
- Damage
- 1.10x
- Defense
- 1.15x
- CDR
- 5%
- Last Updated
- 2026-03-27